Note: When debugging, always assume that the problem you don't know how to fix is what is causing trouble. In this case, it's the Collada files exported by Maya3d. For what ever reason,
Papervision3D parses them as invalid. Importing the file into Blender and then exporting back to *.dae works just fine, however.
And now, on with the show.
1 comment:
I will work on getting the shaders figures out in maya
and bake the textures - also one part of the object is not loading - but i think i know why.
see you this afternoon with new model.
cheers
s
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